README

Pop examples

This directory has some basic examples on how to use Pop.

They are intented to be run from the root directory of the library (so one level above this one, where the META6.json file is). You should be able to run them as ./examples/foo/game or raku examples/foo/game.

The spritesheet that is bundled with these examples is the Dungeon Tileset II by 0x72.

Pop v0.0.1

A simple 2D game engine

Authors

  • José Joaquín Atria

License

Artistic-2.0

Dependencies

Test Dependencies

Provides

  • Pop
  • Pop::Color
  • Pop::Config
  • Pop::Drawable
  • Pop::Entities
  • Pop::Graphics
  • Pop::Images
  • Pop::Inputs
  • Pop::Point
  • Pop::Rect
  • Pop::SDL
  • Pop::SDL::GFX
  • Pop::SDL::Image
  • Pop::Singleton
  • Pop::Sprite
  • Pop::Surface
  • Pop::Texture
  • Pop::Textures

The Camelia image is copyright 2009 by Larry Wall. "Raku" is trademark of the Yet Another Society. All rights reserved.