MoarVM::Bytecode
NAME
MoarVM::Bytecode - Provide introspection into MoarVM bytecode
SYNOPSIS
use MoarVM::Bytecode;
my $M = MoarVM::Bytecode.new($filename); # or letter or IO or Blob
say $M.hll-name; # most likely "Raku"
say $M.strings[99]; # the 100th string on the string heap
DESCRIPTION
MoarVM::Bytecode provides an object oriented interface to the MoarVM bytecode format, based on the information provided in docs/bytecode.markdown.
CLASS METHODS
new
my $M = MoarVM::Bytecode.new("c"); # the 6.c setting
my $M = MoarVM::Bytecode.new("foo/bar"); # file as string
my $M = MoarVM::Bytecode.new($filename.IO); # path as IO object
my $M = MoarVM::Bytecode.new($buf); # a Buf object
Create an instance of the MoarVM::Bytecode
object from a letter (assumed to be a Raku version letter such as "c", "d" or "e"), a filename, an IO::Path
or a Buf
/Blob
object.
blib
my $blib = MoarVM::Bytecode.blib;
Returns an IO::Path
of the "blib" directory of the installation of the currently running rakudo
executable.
setting
my $setting = MoarVM::Bytecode.setting;
my $setting = MoarVM::Bytecode.setting("d");
Returns an IO::Path
of the bytecode file of the given setting letter. Assumes the currently lowest supported setting by default.
INSTANCE METHODS
hexdump
say $M.hexdump($M.string-heap-offset); # defaults to 256
say $M.hexdump($M.string-heap-offset, 1024);
Returns a hexdump representation of the bytecode from the given byte offset for the given number of bytes (256 by default).
hll-name
say $M.hll-name; # most likely "Raku"
Returns the HLL language name for this bytecode. Most likely "Raku", or "NQP".
strings
.say for $M.strings[^10]; # The first 10 strings on the string heap
Returns an object that serves as a Positional
for all of the strings on the string heap.
version
say $M.version; # most likely 7
Returns the numeric version of this bytecode. Most likely "7".
PRIMITIVES
bytecode
my $b = $M.bytecode;
Returns the Buf
with the bytecode.
slice
dd $M.slice(0, 8).chrs; # "MOARVM\r\n"
Returns a List
of unsigned 32-bit integers from the given offset and number of bytes. Basically a shortcut for $M,bytecode[$offset ..^ $offset + $bytes]
. The number of bytes defaults to 256
if not specified.
subbuf
dd $M.subbuf(0, 8).decode; # "MOARVM\r\n"
Calls subbuf
on the bytecode
and returns the result. Basically a shortcut for $M.bytecode.subbuf(...)
.
uint32
my $i = $M.uint32($M.string-heap-offset);
Returns the unsigned 32-bit integer value at the given offset in the bytecode.
HEADER SHORTCUTS
The following methods provide shortcuts to the values in the bytecode header. They are explained in the MoarVM documentation.
sc-dependencies-offset
, sc-dependencies-entries
, extension-ops-offset
, extension-ops-entries
, frames-data-offset
, frames-data-entries
, callsites-data-offset
, callsites-data-entries
, string-heap-offset
, string-heap-entries
, sc-data-offset
, sc-data-length
, bytecode-offset
, bytecode-length
, annotation-offset
, annotation-length
, main-entry-frame-index
, library-load-frame-index
, deserialization-frame-index
AUTHOR
Elizabeth Mattijsen [email protected]
COPYRIGHT AND LICENSE
Copyright 2024 Elizabeth Mattijsen
Source can be located at: https://github.com/lizmat/MoarVM-Bytecode . Comments and Pull Requests are welcome.
If you like this module, or what Iām doing more generally, committing to a small sponsorship would mean a great deal to me!
This library is free software; you can redistribute it and/or modify it under the Artistic License 2.0.