JSON
NAME
Lumberjack::Config::JSON - configure Lumberjack from JSON
SYNOPSIS
use Lumberjack::Config::JSON;
my $config = Lumberjack::Config::JSON.from-json(q:to/EOJ/);
{
"dispatchers" : [
{
"dispatcher" : "Lumberjack::Dispatcher::Console",
"levels": [
"Debug", "Info", "Warn", "Error"
],
"classes" : [
"My::Class"
],
"args" : {
"colour" : true
}
}
],
"levels" : [
{
"class" : "My::Class",
"level" : "Error"
}
]
}
EOJ
DESCRIPTION
This configures Lumberjack from a JSON description.
The configuration is somewhat simplified compared to what is possible working directly with the
Lumberjack and the dispatchers, loggers and so forth.
The configuration is applied immediately after the JSON is parsed to an object and before the object
is returned, the intent of doing this is so that it can be embedded within a larger JSON configuration
that is managed by JSON::Class without any need for further processing. You can do something like:
class My::Class does Lumberjack::Logger {
}
class InnerLJ does JSON::Class {
has Str $.something;
has Lumberjack::Config::JSON $.logger-config;
}
my $config =InnerLJ.from-json(q:to/EOJ/);
{
"something" : "thing",
"logger-config" : {
"dispatchers" : [
{
"dispatcher" : "Lumberjack::Dispatcher::Console",
"levels": [
"Debug", "Info", "Warn", "Error"
],
"classes" : [
"My::Class"
],
"args": {
"colour" : true
}
}
],
"levels" : [
{
"class" : "My::Class",
"level" : "Error"
}
]
}
}
EOJ
And the Lumberjack will be configured by the time from-json returns, and
you will be able to use the returned object as normal, though you can ignore
the Lumberjack::Config::JSON object in logger-config if you wish.
CONFIG LAYOUT
The JSON config is a JSON object with two Array properties dispatchers and
levels each comprising a list of objects:
dispatchers
The dispatchers represents objects that do the Lumberjack::Dispatcher role
that will be pushed on the Lumberjack instance. dispatcher must be the name
of a loaded or loadable class that does the Lumberjack::Dispatcher role, and is
required, an exception will be thrown if the class cannot be resolved. levels
is a list of the names of the Lumberjack::Level that the dispatcher will handle,
this can be empty or omitted in which case the dispatcher will handle all levels.
classes is a list of the names of classes that do the Lumberjack::Logger role
that the dispatcher will handle, they must be resolvable (either defined or requirable,)
or an exception will be thrown. The args object is an optional set of additional dispatcher
specific arguments ( such as the colour argument to the Console dispatcher, or the file
argument to Lumberjack::Dispatcher::File.)
These can only be things that can be completely represented in JSON, so if your dispatcher
requires, say, an object argument you may need to provide an alternative constructor
which will take strings, numbers, booleans or a list or hash thereof.
levels
The levels represents the initial log-level of the named classes. The class
must be the name of a type that does the Lumberjack::Logger role and which is either
already loaded or can be required; if it can't be resolved an exception will be thrown, if it isn't a Lumberjack::Logger it will be ignored.
The level must be the name of a value of the Lumberjack::Level enumeration,
if the name isn't recognised an exception will be thrown.