world-hierarchy

  • One omniverse

    • Multiple multiverses in the omniverse

      • Maps at all levels of multiverse heirarchy

        • Maps can be linked arbitrarily

        • Maps should have a default "zoom out" link

        • Many locations on a map will have a "zoom in" link

      • Multiple planes in each multiverse

        • One or more worlds in each plane

          • Multiple continents on each world

      • Multiple regions on each continent * Multiple sections in each region

        • Different terrain types in each section _ Multiple buildings in each inhabited area _ Multiple places in each building

      • Multiple campaigns in each multiverse

        • Multiple adventures in each campaign

          • One or more sessions in each adventure

      • Many thing types in each multiverse

        • XXXX: How are thing types classified, generally speaking?

        • Some thing types have variations or special attributes

        • Many things of each type

          • Some things have names

        • Some thing types are creature types

          • Many species in each creature type

            • Many creatures in each species

              • Some creatures are monsters

              • Some creatures are characters

          • Many generic characters _ Fewer unique characters _ Mostly NPCs among the unique characters * One or more PCs among the unique characters

        • Things may have locations

        • Things may be in containers, or attached to other things

        • Things map many:many to groups

          • Groups may share a single location or be split, and may move

          • Some groups are adventuring parties

            • One or more adventuring parties per session/adventure/campaign

          • Some groups are mobs

          • Some groups grant special attributes to their members

The Camelia image is copyright 2009 by Larry Wall. "Raku" is trademark of the Yet Another Society. All rights reserved.