Phasers

Program execution phases and corresponding phaser blocks

The lifetime (execution timeline) of a program is broken up into phases. A phaser is a block of code called during a specific execution phase.

Phasers

A phaser block is just a trait of the closure containing it, and is automatically called at the appropriate moment. These auto-called blocks are known as phasers, since they generally mark the transition from one phase of computing to another. For instance, a CHECK block is called at the end of compiling a compilation unit. Other kinds of phasers can be installed as well; these are automatically called at various times as appropriate, and some of them respond to various control exceptions and exit values. For instance, some phasers might be called if the exit from a block is successful or not, with success in this case defined by returning with a defined value or list without any Failure or exception in the process.

Here is a summary:

  BEGIN {...} #  * at compile time, as soon as possible, only ever runs once
  CHECK {...} #  * at compile time, as late as possible, only ever runs once
   INIT {...} #  * at runtime, as soon as possible, only ever runs once
    END {...} #  at runtime, as late as possible, only ever runs once
    DOC [BEGIN|CHECK|INIT] {...} # only in documentation mode

  ENTER {...} #  * at every block entry time, repeats on loop blocks.
  LEAVE {...} #  at every block exit time (even stack unwinds from exceptions)
   KEEP {...} #  at every successful block exit, part of LEAVE queue
   UNDO {...} #  at every unsuccessful block exit, part of LEAVE queue

  FIRST {...} #  at loop initialization time, before any ENTER
   NEXT {...} #  at loop continuation time, before any LEAVE
   LAST {...} #  at loop termination time, after any LEAVE

    PRE {...} #  assert precondition at every block entry, before ENTER
   POST {...} #  assert postcondition at every block exit, after LEAVE

  CATCH {...} #  catch exceptions, before LEAVE
CONTROL {...} #  catch control exceptions, before LEAVE

   LAST {...} #  supply tapped by whenever-block is done, runs very last
   QUIT {...} #  catch async exceptions within a whenever-block, runs very last

COMPOSE {...} #  when a role is composed into a class (Not yet implemented)
  CLOSE {...} #  appears in a supply block, called when the supply is closed

Phasers marked with a * have a runtime value, and if evaluated earlier than their surrounding expression, they simply save their result for use in the expression later when the rest of the expression is evaluated:

my $compiletime = BEGIN { now };
    our $random = ENTER { rand };

As with other statement prefixes, these value-producing constructs may be placed in front of either a block or a statement:

my $compiletime = BEGIN now;
    our $random = ENTER rand;

Most of these phasers will take either a block or a function reference. The statement form can be particularly useful to expose a lexically scoped declaration to the surrounding lexical scope without "trapping" it inside a block.

These declare the same variables with the same scope as the preceding example, but run the statements as a whole at the indicated time:

BEGIN my $compiletime = now;
    ENTER our $random = rand;

(Note, however, that the value of a variable calculated at compile time may not persist under runtime cloning of any surrounding closure.)

Most of the non-value-producing phasers may also be so used:

END say my $accumulator;

Note, however, that

END say my $accumulator = 0;

sets the variable to 0 at END time, since that is when the "my" declaration is actually executed. Only argumentless phasers may use the statement form. This means that CATCH and CONTROL always require a block, since they take an argument that sets $_ to the current topic, so that the innards are able to behave as a switch statement. (If bare statements were allowed, the temporary binding of $_ would leak out past the end of the CATCH or CONTROL, with unpredictable and quite possibly dire consequences. Exception handlers are supposed to reduce uncertainty, not increase it.)

Some of these phasers also have corresponding traits that can be set on variables; they use will followed by the name of the phaser in lowercase. These have the advantage of passing the variable in question into the closure as its topic:

our $h will enter { .rememberit() } will undo { .forgetit() };

Only phasers that can occur multiple times within a block are eligible for this per-variable form; this excludes CATCH and others like CLOSE or QUIT.

The topic of the block outside a phaser is still available as OUTER::<$_>. Whether the return value is modifiable may be a policy of the phaser in question. In particular, the return value should not be modified within a POST phaser, but a LEAVE phaser could be more liberal.

Any phaser defined in the lexical scope of a method is a closure that closes over self as well as normal lexicals. (Or equivalently, an implementation may simply turn all such phasers into submethods whose primed invocant is the current object.)

When multiple phasers are scheduled to run at the same moment, the general tiebreaking principle is that initializing phasers execute in order declared, while finalizing phasers execute in the opposite order, because setup and teardown usually want to happen in the opposite order from each other.

Execution order

Compilation begins

      BEGIN {...} #  at compile time, As soon as possible, only ever runs once
      CHECK {...} #  at compile time, As late as possible, only ever runs once
    COMPOSE {...} #  when a role is composed into a class (Not yet implemented)

Execution begins

       INIT {...} #  at runtime, as soon as possible, only ever runs once

Before block execution begins

        PRE {...} #  assert precondition at every block entry, before ENTER

Loop execution begins

      FIRST {...} #  at loop initialization time, before any ENTER

Block execution begins

      ENTER {...} #  at every block entry time, repeats on loop blocks.

Exception maybe happens

      CATCH {...} #  catch exceptions, before LEAVE
    CONTROL {...} #  catch control exceptions, before LEAVE

End of loop, either continuing or finished

       NEXT {...} #  at loop continuation time, before any LEAVE
       LAST {...} #  at loop termination time, after any LEAVE

End of block

      LEAVE {...} #  when blocks exits, even stack unwinds from exceptions
       KEEP {...} #  at every successful block exit, part of LEAVE queue
       UNDO {...} #  at every unsuccessful block exit, part of LEAVE queue

Postcondition for block

       POST {...} #  assert postcondition at every block exit, after LEAVE

Async whenever-block is complete

       LAST {...} #  if ended normally with done, runs once after block
       QUIT {...} #  catch async exceptions

Program terminating

        END {...} #  at runtime, ALAP, only ever runs once

Program execution phasers

BEGIN

Runs at compile time, as soon as the code in the phaser has compiled, only runs once.

The return value is available for use in later phases:

say "About to print 3 things";
    for ^3 {
        say ^10 .pick ~ '-' ~ BEGIN { say  "Generating BEGIN value"; ^10 .pick }
    }
    # OUTPUT:
    # Generating BEGIN value
    # About to print 3 things
    # 3-3
    # 4-3
    # 6-3

The ^10 .pick in the phaser is generated only once and is then re-used by the loop during runtime. Note how the say in the BEGIN block is executed before the say that is above the loop.

CHECK

Runs at compile time, as late as possible, only runs once.

Can have a return value that is provided even in later phases.

Code that is generated at runtime can still fire off CHECK and INIT phasers, though of course those phasers can't do things that would require travel back in time. You need a wormhole for that.

INIT

Runs after compilation during main execution, as soon as possible, only runs once. It can have a return value that is provided even in later phases.

When phasers are in different modules, the INIT and END phasers are treated as if declared at use time in the using module. (It is erroneous to depend on this order if the module is used more than once, however, since the phasers are only installed the first time they're noticed.)

Code that is generated at runtime can still fire off CHECK and INIT phasers, though of course those phasers can't do things that would require travel back in time. You need a wormhole for that.

An INIT only runs once for all copies of a cloned closure.

END

Runs after compilation during main execution, as late as possible, only runs once. It will close any open handles automatically.

When phasers are in different modules, the INIT and END phasers are treated as if declared at use time in the using module. (It is erroneous to depend on this order if the module is used more than once, however, since the phasers are only installed the first time they're noticed.)

Block phasers

Execution in the context of a block has its own phases.

Block-leaving phasers wait until the call stack is actually unwound to run. Unwinding happens only after some exception handler decides to handle the exception that way. That is, just because an exception is thrown past a stack frame does not mean we have officially left the block yet, since the exception might be resumable. In any case, exception handlers are specified to run within the dynamic scope of the failing code, whether or not the exception is resumable. The stack is unwound and the phasers are called only if an exception is not resumed.

These can occur multiple times within the block. So they aren't really traits, exactly--they add themselves onto a list stored in the actual trait. If you examine the ENTER trait of a block, you'll find that it's really a list of phasers rather than a single phaser.

All of these phaser blocks can see any previously declared lexical variables, even if those variables have not been elaborated yet when the closure is invoked (in which case the variables evaluate to an undefined value.)

ENTER

Runs at every block entry time, repeats on loop blocks.

Can have a return value that is provided even in later phases.

An exception thrown from an ENTER phaser will abort the ENTER queue, but one thrown from a LEAVE phaser will not.

LEAVE

Runs at every block exit time (even stack unwinds from exceptions), except when the program exits abruptly (e.g. with exit).

LEAVE phasers for a given block are necessarily evaluated after any CATCH and CONTROL phasers. This includes the LEAVE variants, KEEP and UNDO. POST phasers are evaluated after everything else, to guarantee that even LEAVE phasers can't violate postconditions.

An exception thrown from an ENTER phaser will abort the ENTER queue, but one thrown from a LEAVE phaser will not.

If a POST fails or any kind of LEAVE block throws an exception while the stack is unwinding, the unwinding continues and collects exceptions to be handled. When the unwinding is completed all new exceptions are thrown from that point.

sub answer() {
        LEAVE say „I say after the return value.“;
42 # this is the return value
    }

Note: be mindful of LEAVE phasers directly in blocks of routines, as they will get executed even when an attempt to call the routine with wrong arguments is made:

sub foo (Int) {
        say "Hello!";
        LEAVE say "oh noes!"
    }
    try foo rand; # OUTPUT: «oh noes!␤»

Although the subroutine's body did not get run, because the sub expects an Int and rand returned a Num, its block was entered and left (when param binding failed), and so the LEAVE phaser was run.

KEEP

Runs at every successful block exit, as part of the LEAVE queue (shares the same order of execution).

UNDO

Runs at every unsuccessful block exit, as part of the LEAVE queue (shares the same order of execution).

PRE

Asserts a precondition at every block entry. Runs before the ENTER phase.

PRE phasers fire off before any ENTER or FIRST.

The exceptions thrown by failing PRE and POST phasers cannot be caught by a CATCH in the same block, which implies that POST phaser are not run if a PRE phaser fails.

POST

Asserts a postcondition at every block entry. Runs after the LEAVE phase.

For phasers such as KEEP and POST that are run when exiting a scope normally, the return value (if any) from that scope is available as the current topic within the phaser.

The POST block can be defined in one of two ways. Either the corresponding POST is defined as a separate phaser, in which case PRE and POST share no lexical scope. Alternately, any PRE phaser may define its corresponding POST as an embedded phaser block that closes over the lexical scope of the PRE.

If a POST fails or any kind of LEAVE block throws an exception while the stack is unwinding, the unwinding continues and collects exceptions to be handled. When the unwinding is completed all new exceptions are thrown from that point.

The exceptions thrown by failing PRE and POST phasers cannot be caught by a CATCH in the same block, which implies that POST phaser are not run if a PRE phaser fails.

Loop phasers

FIRST, NEXT, and LAST are meaningful only within the lexical scope of a loop, and may occur only at the top level of such a loop block.

FIRST

Runs at loop initialization, before ENTER.

NEXT

Runs when loop is continued (either through next or because you got to the bottom of the loop and are looping back around), before LEAVE.

A NEXT executes only if the end of the loop block is reached normally, or an explicit next is executed. In distinction to LEAVE phasers, a NEXT phaser is not executed if the loop block is exited via any exception other than the control exception thrown by next. In particular, a last bypasses evaluation of NEXT phasers.

LAST

Runs when a loop is finished because the condition is met, or when it exits using last; it is executed after LEAVE.

Exception handling phasers

CATCH

Runs when an exception is raised by the current block, before the LEAVE phase. Also see Catching exceptions.

CONTROL

Runs when a control exception is raised by the current block, before the LEAVE phase. It is raised by return, fail, redo, next, last, done, emit, take, warn, proceed and succeed.

say elems gather {
        CONTROL {
            when CX::Warn { say "WARNING!!! $_"; .resume }
            when CX::Take { say "Don't take my stuff"; .resume }
            when CX::Done { say "Done"; .resume }
        }
        warn 'people take stuff here';
        take 'keys';
        done;
    }
    # OUTPUT:
    # WARNING!!! people take stuff here
    # Don't take my stuff
    # Done
    # 0

Object phasers

COMPOSE (Not yet implemented)

Runs when a role is composed into a class.

Asynchronous phasers

LAST

Runs when a Supply finishes with a call to done or when a supply block exits normally. It runs completely after the whenever block it is placed within finishes.

This phaser reuses the name LAST, but works differently from the LAST loop phaser. This phaser is similar to setting the done routine while tapping a supply with tap.

QUIT

Runs when a Supply terminates early with an exception. It runs after the whenever block it is placed within finishes.

This phaser is similar to setting the quit routine while tapping a Supply with tap.

CLOSE

Appears in a supply block. Called when the supply is closed.

DOC phasers

DOC

The phasers BEGIN, CHECK and INIT are run only in documentation mode when prefixed with the DOC keyword. The compiler is in documentation mode when run with --doc.

DOC INIT { say 'init'  }  # prints 'init' at initialization time when in documentation mode.

See Also

Containers

A low-level explanation of Raku containers

Contexts and contextualizers

What are contexts and how to switch into them

Control flow

Statements used to control the flow of execution

Enumeration

An example using the enum type

Exceptions

Using exceptions in Raku

Functions

Functions and functional programming in Raku

Grammars

Parsing and interpreting text

Hashes and maps

Working with associative arrays/dictionaries/hashes

Input/Output the definitive guide

Correctly use Raku IO

Lists, sequences, and arrays

Positional data constructs

Metaobject protocol (MOP)

Introspection and the Raku object system

Native calling interface

Call into dynamic libraries that follow the C calling convention

Raku native types

Using the types the compiler and hardware make available to you

Newline handling in Raku

How the different newline characters are handled, and how to change the behavior

Numerics

Numeric types available in Raku

Object orientation

Object orientation in Raku

Operators

Common Raku infixes, prefixes, postfixes, and more!

Packages

Organizing and referencing namespaced program elements

Performance

Measuring and improving runtime or compile-time performance

Pragmas

Special modules that define certain aspects of the behavior of the code

Quoting constructs

Writing strings and word lists, in Raku

Regexes

Pattern matching against strings

Sets, bags, and mixes

Unordered collections of unique and weighted objects in Raku

Signature literals

A guide to signatures in Raku

Statement prefixes

Prefixes that alter the behavior of a statement or a set of them

Data structures

How Raku deals with data structures and what we can expect from them

Subscripts

Accessing data structure elements by index or key

Syntax

General rules of Raku syntax

System interaction

Working with the underlying operating system and running applications

Date and time functions

Processing date and time in Raku

Traits

Compile-time specification of behavior made easy

Unicode versus ASCII symbols

Unicode symbols and their ASCII equivalents

Unicode

Unicode support in Raku

Variables

Variables in Raku

Independent routines

Routines not defined within any class or role.

The Camelia image is copyright 2009 by Larry Wall. "Raku" is trademark of the Yet Another Society. All rights reserved.